Hold-to-magnify (Alt+M, then hold left button): a lens follows the cursor; release to hide.
Fullscreen zoom (Alt+Shift+M) with cursor-follow panning; Alt+scroll adjusts the level live.
Presentation standby: sits at 1.0Γ (zero cost); scroll up to zoom anytime β ready before you go live.
Configurable scroll modifier: hand Alt+scroll back to Photoshop / Blender so they never fight.
Stream-safe: system-level magnification β OBS captures the zoomed image, WYSIWYG for viewers.
Tip: fullscreen zoom is captured in recordings/streams; the circular lens (Alt+M) is local-only.
Conventional smart cameras only know where you clicked; Mousify analyzes a video frame per work region and finds the real boundaries of the content you're working on.
Dragging in the left column while the text extends right? The shot frames the whole content block β no more tutorials with sentences cut in half.
Backs off automatically when no clear content structure exists β it can only ever help.
Follow-the-cursor cameras can't do this by construction. Mousify is the first smart camera that actually looks.
The smart camera is rewritten: it no longer follows your cursor β it plans the shot. Dead-still hold, one deliberate straight-line move, exponential glide into position.
One shot per act: clicks, drags and hovers are modeled as work regions β camera decisions collapse from a dozen to one or two on the same 30s recording, the way a human editor would cut it.
It understands drags: selections and row sweeps are framed as one unit β the camera parks at the action's center and never chases the drag back and forth.
It sees the future: the camera starts ~ΒΌs before your cursor arrives β an operator, not a follower.
Cursor never leaves the frame; content running against the screen edge gets a flush-aligned crop instead of a cut; camera intensity gains a custom slider (Γ1.2βΓ3.6).
New Motion Blur, Click Sounds (crisp/heavy/soft) and Keystroke Display (keycap chips pinned to the output frame, immune to camera moves).
Fixed preview jitter β preview and export now match exactly.
Each recording lands in its own subfolder; failed captures report the real reason immediately.
New independent audio track with a two-layer waveform (peaks + loudness) β spot cut points at a glance.
Separated stems: system audio and mic recorded as independent files with their own lanes (SYS / MIC), one-click lane mute, independent volumes; Mute Original strips the recorded audio for full voice-overs.
Drag the end handles to set fade in/out for the final cut; mid-cut joins stay hard; trims cut audio and video together.
Record with a hotkey while the editor is open β the capture saves silently without hijacking your edit.
Custom image + physics effect: GPU usage now in the single digits, near zero when idle.
Slimmer config for faster, steadier startup and saves; fixed occasional stutter and "not responding".
A ring (rune circle, gear, halo) spins around your cursor while it stays upright and usable.
Tune speed, independent size (24β512px), independent opacity, center offset, and direction.
The "Fun β Kickball" preset is reborn as a little striker trailing your cursor: he juggles when you stop, dribbles when you move β touch, burst, catch up, touch again.
Click = shoot: a clean arc toward your cursor, then the ball returns to his feet; player/ball layering flips as you move up or down.
Pairs with any cursor body β your cursor is the star, and now it has a teammate.
Consistent background removal across video frames; dark/nebula backgrounds removable via the sensitivity slider.
Fixed startup black screen on some setups; fixed A/V desync in recordings; better UI rendering on older GPUs.
If Mousify earns a place in your workflow, a short review means more to this one-person tool than you'd think. π
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