Community Feedback: Demo Fixes Live!

Oh, Bugger! · published

Thank you to everyone who’s played our Steam Next Fest demo and shared your thoughts! As Steam Next Fest draws to a close, we’re thrilled to see how much you’ve enjoyed the demo. We’ve just shipped a hotfix today that tackles your top-requested improvements:

Audio

  • The most common issue was with the game’s audio. We investigated, found the root cause, and fully resolved it.

Settings

  • Fixed the screen-shake setting so it now works as intended.

  • Motion blur is now disabled by default.

General Optimization

  • Improved post-processing performance.

  • Optimized VFX.

  • Enhanced enemy performance and stability.

Character

  • We’ve changed how the mini-gun and shotgun are handled: each now uses its own button mapping.

  • The same applies to the missile ability - it also has a separate mapping.

Levels

  • Lighting improvements have been added for better visual guidance.

  • The engine level has been updated with a redesigned layout and new decorations.

Again, thank you all for playing the demo and supporting us!

Lastly, wishlist our game to get a notification for the full release on June 19 - we’ve got some exciting updates incoming!

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