Nearly everything in this patch came from your feedback — a special thanks
to Tenoshii's review, which reads like a design doc. Keep it coming.
Your gear is yours
- No more auto-equip during runs. Loot rides home in your satchel.
No more surprise gear swaps, no more health bars moving on their own. - THE SPOILS at camp — a plate by the fire shows everything you hauled.
One tap on EQUIP UPGRADES dons the best of it. - Item cards say who gear is for ("for: LANCER · PALADIN"), upgrades
glow green in the hoard, and hovering an offer shows the worn item
beside it for a straight compare.
Skill upgrades are free
- Upgrades no longer use a skill slot. Slot the skill; its upgrades
ride along automatically. Your three slots are for three real skills. - Break Camp now clears the old loadout properly — no more ghost picks.
The run tells you everything
- THE RECKONING — the run summary now shows every hero's DEALT,
TAKEN, BLOCKED and HEALED, so you can tune your party with real numbers. - DELVE AGAIN and ⟳ auto-delve — farm without touching camp. The
toggle lives on the DELVE button; armed runs roll straight into the next.
Small things that matter
- The ember count lives at the campfire now.
- F12 takes a screenshot on desktop — saved to Pictures/DELVERS.
- The action bar and key hints moved to the left; the middle belongs to
the fight. - Version number on the pause menu, staggered star reveals, honest
whole-number stats, one attack-speed truth everywhere, and dozens of
tooltip rewrites — everything now says one plain thing.
(2.5.0 shipped quietly last week with the tooltip and numbers groundwork —
its notes are folded in here.)