- Added seed system, water system and placement system. Penthouse farming is live.
- Added Pot and Seed vendors to Rooftop Marketplace.
- Added News view to the FEEDERS UI.
- Fixed third-person attack animation speed and speed glitch.
- Fixed decal issues on repair day.
- Fixed NPCs standing over your dead teammate like they're attending a funeral. They move on now.
- Removed leftover wrench and flashlight from Rooftop Marketplace. You were never meant to have those for free. Consider it a bonus while it lasted.
- Faster teleport times between Underworld, World and Penthouse/Rooftop Marketplace.
- Interaction times reduced from 2.5s to 1.5s on buttons and switches. Less waiting.
- Drone inner light is now warmer/yellowish. Feels better, trust us.
Coming this week: performance optimizations across the board, slimmed down entrance maps for faster loading, and a big NPC mechanics pass. We're talking fast-charging giant NPCs, platformer mechanics, and a mine/trap system. NPCs are about to get a lot less predictable and a lot more dangerous. Stay tuned.