Lich Lords Playtest · published
-Poise damage you deal to enemies is boosted by the level difference between you and enemies, this makes it easier to stun much weaker foes
-Added a new animation where your Lich portrait/avatar on the HUD by healthbars winces when taking damage
-Fixed a visual bug where distant floating rocks/flying creatures would clip and disappear
-Lowered the visual brightness of the blood crystal
-Made the tutorial boss hitboxes more accurate
-Adjusted some enemy counter attacks and aggression
-Replaced the player Lich map icon with an improved one
-Fixed a bug where spider enemies would never attack and endlessly run into the player
-Fixed some bugs that caused poise damage not to be boosted sometimes from power/jump attacks
-Changed the color of the grass in Elsewhere
-Fixed some enemy navigation issues in the tutorial area
-Added an auto save icon that shows when the game is saving
-Added an intro start up sequence (skippable) showing studio logo and autosave information
-various small, minor fixes (typos, visual bugs, etc)