Lich Lords Playtest · published
-Fixed a bug where controllers may not be registered sometimes when plugged in after starting the game
-Added hair physics
-Each hairstyle has a name in the character customization screen
-Fixed a bug which disabled eyes while cycling hairstyles in character creator
-Changed some NPC animations and model
-npc small head
-Improved VFX of dragon breath attacks
-Improved the movement of the dragon invasion
-Fixed serious bugs that could occur when moving between dungeons and floors
-When moving between floors you are more accurately put to a room position X/Y co-ordinate from where you entered, not random
-Fixed some bugs that could prevent random events from occurring or occurring more than one
-Fixed a bug where firing a bow with no arrows equip would lead to glitches
-Fixed spell projectiles AoE explosion damage collider checks
-Fixed a bug where some helmets defence did not add to total defence making them useless
-Fixed a bug where jump attacks had a glitch causing them to have poise damage multiplied twice
-Fixed some freezes/glitches that occur with dialogue choices
-Fixed the character preview in loading screens showing the cloud background
-Adjusted the lighting in the "depths" so it stays naturally dark as intended
-Adjusted lantern lighting so it's not too overpowered
-Fixed mortal profession information not displaying when selecting one in the character creator