Never Be Alone Playtest · published
🌟 BIG UPDATE – New Zombie Combat & Behavior
Zombies now react dynamically to where you hit them.
Shoot off limbs to change how they move, attack, and behave—making combat far more tactical and rewarding.
Added all-new zombie sounds (replacing placeholders).
These aren’t final, but a major improvement toward our final audio direction.
Added new background music for gameplay.
Fully stream-safe for YouTube & Twitch.
Can be turned off in settings.
Increased nighttime brightness.
Improved overall world atmosphere and ambience.
Lowered footstep volume to give room for new character sound effects.
Added subtle breathing system (not intrusive but adds presence).
Added new character noises:
Landing / jumping
Getting hungry
Getting cold
(Thirst sound still TBD)
Use your voice to lure zombies:
Crouch + ALT + Q → Whisper
Standing + ALT + Q → Yell (attracts zombies from large distance)
A great replacement for bottle-throwing.
Fixed curved and small stairs snapping incorrectly to foundations.
Bloater now acts as a Screamer, alerting nearby zombies when spotting a player.
Added two new zombie types:
Feral – very fast, low HP
Sprinter – very fast, low HP
Various minor bug fixes.