Patch Notes — v0.05

Submarine Homesick Blues · published · build 22543812

Hey Commanders! 👋 We're dropping a new update packed with improvements to make your time aboard smoother and more fun than ever. Here's everything that's new!


🚶 Your Crew Comes to Life

  • Each crew member now has their own unique idle and repair animations based on their race — they've never felt more alive!

  • No more mysterious teleporting — your crew now walks from room to room with smooth, natural movement

  • We fine-tuned the overall movement system to feel more precise and consistent

  • When a crew member finishes repairing a room, they automatically return to their assigned position — less micromanagement for you!

  • We polished crew selection and room assignment, now with a more precise and intuitive drag & drop experience


⚔️ Smoother Combat

  • Elite and toxic creatures now keep their color aura even when defeated — regular ones go down without extra effects. Easy to tell apart at a glance!

  • Fixed a bug with the Firewall Octopus that could cause issues when trying to escape its trap

  • Weapon assignment to enemy rooms also got the drag & drop treatment — managing your tactics has never been this smooth


🌊 Rebalanced Floods

  • Water now advances at a fairer pace — not too slow, not panic-inducing

  • Adjusted flood propagation between rooms to give you a bit more reaction time

  • The Turbulent Waters and Acid Waters mutators follow the same balance. No more nasty surprises!


🔧 General Improvements

  • Fixed visual glitches in repair sprites

  • Reviewed and corrected translations across multiple languages

  • Fixed UI text overflowing outside its containers — no more words escaping through the edges!

  • Improved overall stability during combat transitions


Thanks for playing and for all your feedback! Every report helps us improve. See you in the next update, Commanders! 🚀