HEXTERMINATE · published · build 14008069
The next few patches will focus on general stability and engine improvements. There are still several known issues (such as problems with ultra-wide screen support, the ship's capacitor regeneration calculations being off and a few crashes) which need to be addressed, and the game's logging needs some attention so I get better information when players experience a crash or have issues.
I've got the basic design for the next game mode (Hyperscape) in progress, but there are general improvements which I want to do which will benefit every game mode, most notably to the AI and environment diversity.