Babylumns V0.6.5 Released! (Playtest)

Babylumns Playtest · published

Version 0.6.5

This update introduces a new playable character, Lina, along with new abilities, music, and several visual and quality-of-life improvements.

New Content

  • Added Lina, a new playable character inspired by Maya culture
  • Added Lina’s theme music
  • Added Crystal Skulls, Lina’s Combo x3 attack
  • Added Purification, Lina’s Combo x4 ability
  • Added fade transitions between the title screen and gameplay
  • Added a combo counter below the grid
  • Added a revival animation when losing a life
  • Added easing to Cleo’s idle animation

Bug Fixes

  • Fixed some blocks continuing to blink after a revival
  • Fixed falling locks not being displayed correctly after a revival
  • Fixed the AI not taking glass-confined blocks into account
  • Fixed locks being added during a revival

Balance Changes

  • Increased Elsa’s Olympus Strike from 6 to 8 blocks
  • Expanded Arif’s Transmutation horizontally to affect one additional tile