1.2 CRUEL — Bad Blood, Waterlogged, and a deck that remembers

major update

Snugfang · published · build 24693493

It stopped being fair. On purpose.


Two new cards, a run that finally picks up where the last one left off, and a menu that keeps score now. This is 1.2 — CRUEL, by name and by design.


The deck stops repeating itself


Every session used to deal the same five opening cards in the same order — leaving the round and coming back rewound the deck to card zero, every time, no exceptions. The back half of the deck (TINY BUOY, HEAVY TIDE, SHRINKING BUOY, WHIRLPOOL) was only reachable by surviving eight-plus rounds in one unbroken sitting. Not anymore: where you are in the deck is now its own counter, separate from the round you're on, and it carries over between runs instead of rewinding. Come back later and you pick up further in.

BAD BLOOD and WATERLOGGED join the deck


The base deck grows for the first time since launch — 9 cards to 11.

  • BAD BLOOD — every shove lands harder. It's the only card in the deck that touches how hard you can hit someone, and now it does.
  • WATERLOGGED — the float's taken on water. It needs real depth under it before it lifts again, and until then it rides low.

THE LOGBOOK


The main menu now keeps a running tally: total couch rounds played, total time survived, across every session you've ever had. It was already being recorded a month before launch — it just had nowhere to show until now.

6 smaller cruelties

  • The lobby now says exactly what it means: SOLO OR UP TO 4. Empty seats fill with AI Chums — couch only. Online still runs SURVIVAL, with real players, untouched.
  • The bot crew rotates every round instead of freezing into the same three personalities for the whole session.
  • Bots that can't reach the buoy now hold a standoff ring around it instead of drifting all the way out to the arena wall.
  • Under KING OF THE BUOY, bots defend the seat instead of standing up and handing it back.
  • LAST CALL's header now shows your live position in the match — R3/5, not just a bare round count.
  • A finished LAST CALL match leaves a record behind on the champion screen, so the next one has something to beat.

Fixes

  • The Results screen's very first card used to print a line starting with a bare dash ("— first run"); fixed in all 12 languages.
  • The main menu's own BEST TIMES heading had the identical dangling dash on a fresh boot. Same fix, same place.
  • The best-times board now remembers the couch size you actually last played, instead of showing an always-empty 4-player board after a restart.


Snugfang is still free, so feedback is still the only currency I take. Thanks for playing, and for talking to me.


Обновление 1.2 — коротко


Базовая колода выросла впервые с релиза — 9 карт стало 11: ВРАЖДА — любой толчок теперь бьёт сильнее; ОТЯЖЕЛЕВШИЙ БУЙ — буй набрал воды и держится ниже, пока снова не наберёт высоту.
Заезд больше не начинается с одних и тех же пяти карт: колода помнит, на чём остановился прошлый раз, и «хвост» колоды (включая ВОДОВОРОТ) стал доступен намного раньше.
На главном меню теперь ЖУРНАЛ: сколько диванных раундов сыграно и сколько времени продержались — за всё время.
Мельче, но тоже по делу: ботов в лобби теперь называют прямо, экипаж ботов меняется каждый раунд, они держат дистанцию у буя вместо стены арены, а в КОРОЛЕ БУЯ защищают своё место вместо того чтобы его отдавать. ПОСЛЕДНИЙ ЗОВ показывает счёт матча вживую (R3/5) и оставляет рекорд, который есть смысл побить.

1.2 Güncellemesi — özet


Temel deste lansmandan beri ilk kez büyüdü — 9 karttan 11'e: KAN DAVASI — her itiş artık daha sert vuruyor; SU ALMIŞ ŞAMANDIRA — şamandıra su almış, yeniden yükselene kadar alçakta seyrediyor.
Artık her koşu aynı beş kartla başlamıyor: deste kaldığı yerden devam ediyor, ve destenin sonundaki kartlar (GİRDAP dahil) çok daha erken çıkabiliyor.
Ana menüde artık bir SEYİR DEFTERİ var: toplam kaç kanepe turu oynadığını ve toplam ne kadar hayatta kaldığını gösteriyor — tüm zamanların toplamı.
Daha küçük ama gerçek değişiklikler: lobide botlar artık açıkça söyleniyor, bot ekibi her tur değişiyor, şamandıraya ulaşamayan botlar artık kenara kaçmak yerine yakınında bekliyor, ve ŞAMANDIRA KRALI'nda botlar koltuğu savunuyor, teslim etmiyor. SON ÇAĞRI artık canlı maç skorunu gösteriyor (R3/5) ve bitince bir sonraki maçın kıracağı bir rekor bırakıyor.

1.2 CRUEL — Bad Blood, Waterlogged, and a deck that remembers · Snugfang patch notes · SteamPeaks