Stick Wars: The Laneborn · published · build 25259847
This update adds a big strategic layer to the map: each lane now has camps (Barracks, Archery Range, Officers Camp). Repair them, manage them, and use structures to bring reinforcements where you need them — for allies and enemies alike.
Refreshed troops
Soldiers, archers, minions, and commanders get new art and animations: clearer run, attack, idle, and death reads in the middle of a push. Unit engagement ranges were tuned for cleaner combat feel.
Sharper battlefield
More visual polish on the world: dirt-lane shaders and amalgamation, cleaner lake edges, tower idle work, and more stable depth sorting. Fewer artifacts, better readability while you pressure mid / top / bot.
Stability and balance
Fixed issues with Warlock, Wraiths, and Guardian respawn, plus other match fixes. Curse values and selected balance knobs were updated as well.
Demo: levels 1–3
This build lets you play levels 1, 2, and 3. The rest of the campaign arrives in the full release — if you’re enjoying the fight, a wishlist add and a review help a ton.
Thanks for fighting with us on the lanes.
— Seegrid