Dragoon Ascension · published · build 22082882
1) Added two new quests to the game:
-Speak to Paladin Strom in Mestonne to start The Order questline.
-Speak to Captain Jack in Saxonburg Harbor to start the "Lost on Land" quest.
2) Added a new forest northwest of Mestonne, as well as new monsters to battle.
3) Expanded crafting to include jewelry and explosives.
-Speak to any Jeweler to look at those new jewelry options to craft.
-Added new items, such as Silver, to craft new rings and so on.
4) Balanced monster stats and adjusted some drops from those fought in the desert
all the way to the ice mines.
5) When Alexander goes to take an item from an enemy, his luck stat will influence
the quality of drops from certain monsters.
6) Updated the quest log to be slightly faster and cleaned up some of the logic.
-For example, players can select Completed and then select an individual area to view
that data.
7) An option to sail from Saxonburg Harbor to the desert (name tbd) has been added.
-Pay 2000G to make the trip there.
8) Updated the water around the desert perimeter and added a small dock to show where
the player disembarks after sailing from Saxonburg.
9) Some arena monsters weren't awarding arena tokens when defeated. This seems to be
fixed now.
--For the next update, I plan on adding more bounties and spending some time working on
the desert and kraken cave maps.
The main goal is to finish the kraken cave and add the kraken boss. If I can add more
dungeons, which get the game closer to the finish line, I will do so.--