Playtest Patch 0.7.2.0

Goodnight, B Playtest · published

HUB revamp + fully reworked intro sequence

Changelog:

  • Changed from a linear structure to a hub, world-based level structure (Because of this, saves must unfortunately be reset).
    • Players can now choose to play levels from any of the 5 new worlds. If you get stuck on one level, play a different world instead.

  • Added 8 new 'intro' levels to B's story (World 0). This also replaces the previous prologue level.
  • Reduced the tile size by half in the hopes that this will make level design tighter, and more visually appealing
  • Revamped almost every existing level based on playtester feedback
  • Added 5 new playable 'worlds', each containing anywhere from 6-11 levels.
  • Made tweaks to player menu based on feedback
  • Increased game resolution size slightly, and enabled integer scaling. If you're experiencing black bars on the sides of your game, try fullscreen + let us know!
  • Fleshed out existing dialogue, and added two new NPCs: The Professor, and Big Boy.
  • Revamped background art.
  • A lot of miscellaneous bug fixing + small additions I don't remember right now.