Update Notes for V1.4.5

Volleyborne: Unbound Horizons · published

This update mainly focuses on improving AI behaviour, alongside several QoL improvements and some UI tweaks. Below is a full overview of all changes included in this update:

UI Changes:

  • Removed Singleplayer from the main menu
  • Unified the entire main menu in terms of alignment and order
  • Added the option to view the latest Patch Notes from the main menu
  • Added a proper map selection screen to the multiplayer lobby hosting instead of individual map buttons
  • Slightly adjusted the design of the lobby code and chat text boxes

Singleplayer

  • Singleplayer has been completely removed from the game. To play against bots, simply host a multiplayer lobby and join it solo

Sandbox

  • Fixed sandbox bots on Beach and Grass Map
  • Added Set Target Practice to Beach and Grass Map
  • Disabled the option to choose Pipe and Back Oppo on Beach Map as Set Target
  • Re-added the wind flag to Beach and Grass maps

Multiplayer

  • Changes / fixes to AI behaviour:
  • Fixed bots getting stuck in receive state
  • Fixed bots hitting the ball into the net
  • Fixed bots not reacting to balls sent over due to physical touches
  • Fixed bots getting stuck after blocking
  • Fixed bots setting twice after the ball rolled down on the net
  • Fixed bots not reacting on block covers
  • Bots now properly recalculate positioning after block deflects
  • Only a single bot reacts to serve receive to prevent multiple bots running into the receive
  • Added top spin to bot spikes
  • Reduced the hitbox size of the net collider to allow players to stay closer to the net, resulting in fewer waterfall balls

Other fixes / changes:

  • There is now rollback before you start a game. That means warmups and beach 2v2s are now possible!
  • Added Gym Map and Grass Map to Multiplayer
  • Fixed incorrectly counted points when the ball rolls down under the net
  • Fixed a bug where the touch log wouldn't count new touches after blocks
  • Fixed a bug where the setting animation would get canceled while charging
  • Fixed players getting stuck in the serve toss animation when starting a game while spawning a ball
  • Touches between blocks are now correctly counted as block touches
  • When playing with a human setter, bots will no longer react to balls if a player calls for the set, preventing bots from stealing sets

General Changes

  • Removed XMAS hats from player models
  • Added three new jerseys (Team Shikuzen) to the game (If anyone has jerseys they would like to see in-game, feel free to contact @.korai)
  • Moved the antenna on the Beach map to its correct position
  • Changed animation for float toss
  • Press "H" while holding the ball to perform an underhand serve. Power and height are fixed - only the serve direction depends on where you’re looking.
  • Changed float physics for a overall more controlled feeling
  • Added a skybox texture to both beach and grass map