Saturday Morning Quick Fix

Defi's Devotion · published

Discovered last night that the Seed menu spawners were not working so this morning I got them fixed!

Now when you ask the seed to spawn a root it spawns it directly in the simulation and the other systems pick up spawning the actor.

This also allowed me to test more reliably those latter systems. Previously the NPCs had only an unreliable way to know their status from the simulation. This worked out when they spawned far away most of the time. Now that they can also spawn on top of you, I added in a reliable way to react to the simulated status.

Last note, I am toying with starting off with a couple corpses in the Seed's bank. Give it a whirl and we can see how it affects the beginning steps.

Bug Fixes:


Spawn Root and Spawn Zombie functionality restored
Actor reflecting the simulated NPC status is reliable

Thank you so much for checking out Defi's Devotion and have a fantastic day!