Small polish update focused on clarity and feedback

Escape Ruin Playtest · published

Patch Notes 24/1/2026

Fixed

  • Hungry Swarm (Junior): The enemy now correctly displays its intent.
  • Enemy deaths: Rare cases where enemies failed to properly die are now fully resolved, including correct death animations.
  • Combat Drill: Fixed an issue where the chain effect was not triggering as intended.
  • Shop UI text: Text no longer overflows and now wraps correctly.
  • Item list UI: Item descriptions now wrap neatly instead of overflowing.
  • Shop UI icons: Item icons now display correctly without forced aspect locking.


Improvements

  • Damage reduction effects: Improved clarity and feedback for attack and damage reduction.
  • Relics: Added visual animations when relics trigger.
  • Shop items: Items in the shop now have subtle bounce animations for better visual feedback.
  • Debounce time between actions for further clarity

Your feedback guides us through the darkness and helps forge a better run for everyone.
To all who dared enter the Ruin:

thank you.

Small polish update focused on clarity and feedback · Escape Ruin Playtest patch notes · SteamPeaks