Escape From Ruin — Patch Notes
2 August – 20 August
The ruin has a voice now — every room has its own ambience and every creature its
own snarl — and a long list of things that were quietly cheating you have been put right.
Fixes
- Cards you upgrade at the Blacksmith actually join your deck.
- Rare and Epic cards now show up as rare, not as commons.
- Loading a save no longer heals you back to full, or reshuffles a bad draw.
- Defeated enemies leave the field, and fights pay the souls they owe you.
- Fixed a bug where the enemies intent wasn't recalculated.
- Summoned enemies no longer open with their nastiest card.
- Tapping a card plays it cleanly — no more stuck or invisible cards.
- Silent rooms and shared placeholder creature sounds are gone.