Demo Update: A lot of improvements based on your feedback :)

Spooky Tales Demo · published · build 25005987

Thank you so much to everyone who has played the Spooky Tales demo and shared your feedback! We've been reading through your comments and have put together a new update to smooth out the experience and fix some of the issues you've reported.

Here is what's new in this patch:

Visuals & New Content

  • Improved the animations during the Garreth radio dialogue.

  • Tweaked the ocean lighting to enhance the atmosphere.

  • Added new animations to better guide the player during the final moments of the demo.

Balance Changes

  • Increased both the size of the fishing area and the total fish count in the ocean fishing mini-game.

  • Added a "fish remaining" counter to the Fish Storage to make the harpoon mini-game clearer and more intuitive.

Bug Fixes

  • Fixed issues that could cause the game to break when pausing during certain cutscenes, item inspections, and dialogues.

  • Fixed the boat physics in the fisherman village.

  • Made minor adjustments and corrections to the PT-BR translation.

  • Fixed an issue where audio settings were not applying correctly during gameplay.

  • Fixed a bug causing Silas's voice lines to cut out abruptly.

  • Resolved various other minor usability bugs.

Thanks again for helping us shape the game. Keep the feedback coming, and enjoy the update!

The Liminal Road Team

Demo Update: A lot of improvements based on your feedback :) · Spooky Tales Demo patch notes · SteamPeaks