Into The Fire - Update #8 is now live!

Into the Fire Playtest · published

Hey, Soul Seekers!

First of all – huge thanks for the amount of feedback you've sent to us so far.

Improvements

- F4 - HUD Toggle Added - Photomode Ready! You can now hide the HUD with a single key, making it easier to capture clean screenshots and cinematic moments.
- new Pistol icons
- new Stone icon
- Slightly reduced save file sizes

Fixes

- greenhouse - when destroyed still gives food, costs water - fixed (gir4ff)
- glowstick weight - fixed (mortaljacket)
- fixed some problems with saves
- Kitchen stove description - fixed (Barbie )
- Human perk - description - fixed
- opening The Run tutorial screen description - fixed (GhostMancius)
- fixed description for duraluminium quest
- Building destruction now requires Hold + RMB, so you won’t accidentally destroy your structures.
- Fixed several issues related to skill points
- Fixed Will’s tent
- Improved Fire Spirit collision
- Fixed fog disappearing during storms

Added

- Added Morale and Skill Point Hint Windows
- New Perk - Breacher - faster breaching/searching!
- New Perk - Durable - more items durability!
- Changelog window in Main Menu
- Inventory: added the ability to transfer an entire stack with Alt + LMB one item / Shift + LMB whole stack. That is a huge one honestly
- Current XP and level are now visible in the Skill Tree.
- Added in-world hints and an event reminding players to claim their <STRWD> reward. Check #playtests-faq for instructions
- Skill points are now visible on the player attribute board in the Inventory.
- Added new Will one-liners in the Camp
- Telemetry improvements

Balance

- Reduced search time from 4 to 2s
- Each level now grants 5 skill points
- Sixth Sense: breakable objects are no longer visible without the perk

Last but not least, keep these comments coming!

You're the best!

List of Contributors


- gir4ff
- mortaljacket
- Akinraze
- HYP3R_Brody
- Barbie
- GhostMancius

THX!!!

Into The Fire - Update #8 is now live! · Into the Fire Playtest patch notes · SteamPeaks