Changed the behavior of locked drawers so that the remaining number of investigations and whether the player’s own room can be investigated are no longer checked when determining if a drawer can be unlocked.
Made minor adjustments to the Japanese text on some special cards. (This does not affect the puzzle-solving.)
Added staircase information to the map.
Slightly extended the fade-to-black transitions between ending scenes to give each scene more time to linger.
Added new articles that can be viewed in the Gallery unlocked after completing the game.
Fixed a bug where rapidly toggling the visibility of UI elements with fade-in and fade-out effects could cause them to remain permanently hidden.