Playtest Update 0.1.6

DEEPWARD Playtest · published

Playtest update 0.1.6 brings more fixes, optimizations and improvements to combat, controls and UI.

- Optimized destructible objects and reduced stuttering when destroying them.
- Improved preloading of enemies, weapons, projectiles and effects.
- The Gatling gun now fires immediately and slowly increases its fire rate while holding the trigger.
- Fixed some incorrect hits with Vireths sword during sweeping attacks.
- Improved Vireths Blink on the ground, slopes and in mid air.
- Fixed missing muzzle flashes when firing the Gatling gun.
- Added squad member selection in the Sanctuary.
- Improved the Start Mission button and a few other UI elements.
- Control hints now show clearer mouse button icons.
- Fixed sounds sometimes getting interrupted while loading a scene.
- Added some new zombie sounds.
- Optimized the simulation of enemy cloaks and clothing.
- Fixed the crosshair when aiming at defeated enemies.
- Optimized lighting, shadows and global illumination.
- Fixed a bunch of smaller issues and improved overall stability and performance.

Stay tuned, were still working on more big updates and new content for the playtest.