Interactive water ripples in every pool, on both platforms
Landing sounds — drop from a height and you'll hear it
Mouse feel rework: sensitivity recalibrated (old "too fast" default is gone — the slider now centers on a much calmer baseline), plus subtle micro-jitter smoothing for a steadier camera. Fast flicks stay 1:1 raw.
Distant lights fixed — corridor lamps no longer dim when far away
Various small fixes (pause → settings background, and more)
If the new mouse feel isn't for you, the sensitivity slider goes both ways. Thanks for all the videos and reports — several of these came straight from your feedback.