Update - August 23rd

Promo Wrestling World · published

World Editor & Interface Update

World Editor

  • Rebuilt the World Editor Home screen around common tasks, recent work, world health, and direct shortcuts.
  • Added Simple and Full navigation modes. Simple keeps everyday tools close, while Full exposes all 39 editor sections.
  • Reduced oversized headers and empty space throughout the editor so more of each workspace fits on screen.
  • Reorganized many screens into compact, aligned groups with clearer fields, dropdowns, panels, and selected tabs.
  • Improved large-catalog tools with better search, bulk selection, progressive rendering, and safer cleanup actions.
  • Improved Picture Pool, Event Studio, Match Types, roster assignment, brand assignment, and other high-volume editing workflows.Added 4 pm CST
  • Much faster editing in large custom worlds - Text entry throughout People, Promotions, Networks, Venues, Titles, Teams, Staff, Storylines, match tools, Event Studio, and other World Editor areas no longer rebuilds huge catalogs after every keystroke. Space and Backspace should now respond normally even in large Workshop databases.
  • Faster World Editor opening - Removed unnecessary full-world save planning and snapshot work from editor startup, with improved custom-media caching for image-heavy mods.
  • Clearer world selection - Current Game is now identified separately from templates and Workshop worlds. A world source you explicitly select or reset remains selected when reopening the editor during that session.
  • Steam Workshop is easier to find - Added a Steam Workshop shortcut to the top of the World Editor for quicker importing and publishing.
  • Better support for large Steam Cloud saves - Oversized saves now use compressed cloud files when possible, while unchanged saves avoid unnecessary startup work. Local saves remain safely preserved.
  • Cleaner hover tooltips - Tooltips have a cleaner design and smarter side placement so they are less likely to cover nearby buttons.
  • More polished compact navigation - Sidebar flyouts now animate more smoothly, and hover states are brighter and easier to see.
  • Optional interface click sounds - Navigation and more action buttons now provide clearer click feedback, including throughout the World Editor. Interface sounds can be turned off under Settings > Sound.
  • Cleaner bottom edge - Replaced the full-width version bar with a small corner stamp so it no longer overlaps Navigation Settings.
  • Additional fixes - Removed false player-company warnings while authoring neutral Workshop templates and fixed duplicate same-name show entries in the Dashboard calendar.

Roster, Titles, Teams & Profiles

  • Roster and Titles now use Compact view by default when no view preference has been saved. Existing Standard or Compact preferences are preserved.
  • Added Compact championship cards using the same button style and saved preference behavior as the Roster screen.
  • Moved the Roster view and filter controls fully to the right edge of the command bar.
  • Fixed championships from other promotions appearing in your Title Office, Booking choices, Storyline targets, PPV checks, and advisor reports.
  • Added Active and Inactive management for Tag Teams, plus denser layouts for large team, stable, and championship collections.
  • Retired championships are now hidden by default and can be revealed with the existing lifecycle controls.
  • Added company, brand, and independent-circuit assignment rules for alter egos without splitting a wrestler's career history or contract.
  • Added real wrestler portraits to more Locker Room rows when custom artwork is available.

Contracts & Free Agents

  • Reworked wrestler and staff contract screens into clearer, more compact workspaces with consistent cards, lists, search, filters, and actions.
  • Added clearer selected states for contract queues such as Expiring, Rival Interest, and Needs Attention.
  • Added full Cards and List support to both wrestler and staff free-agent markets.
  • Reduced oversized free-agent cards and improved performance when browsing large databases.
  • Improved custom portrait loading so imported artwork appears more quickly and consistently.

Interface & Window Improvements

  • Standardized selected tabs and filters with a clearer raised-blue appearance across supported screens.
  • Floating profile and report windows now remember their last size and position, with a reset icon to restore the default layout.
  • Improved spacing, card separation, control alignment, and readability across the reviewed player screens.
  • Fixed Money Reports content crossing into the wrong income or expense column.

Performance & Compatibility

  • Improved World Editor responsiveness in large custom databases by reducing repeated full-catalog work while editing.
  • Improved global search and bounded rendering for large worker, venue, picture, and other editor catalogs.