Release notes for Dig In Demo - Patch #2 06/10/2026

Dig In · published

Changes

Visuals

  • Changed the appearance of the night route buildable to be more in line with the preferred route

Resources

  • All resources except bodies are no longer perishable

Settings

  • Removed the MSAA option as it was not setting properly. Needs investigation

UI

  • Hide the schedule buttons when dragging and dropping soldiers between sections

  • Added new runner icon

Fixes


Soldiers

  • Attempts made at fixing issues where soldiers are not eating, sleeping properly, or generally exhibiting other irrational behaviour when off duty

  • Fixed a number of instances where soldiers could get stuck. Hopefully they get stuck less, but please let us know if you still see them getting stuck; it is a complex beast dealing with their navigation.

  • Fixed an issue where soldiers sleeping in sleeping nooks could end up on top of the trench and vulnerable

  • UI

    • Fixed an issue where 'NavTasks:' was constantly appearing on the loading screen

    • Fixed an issue where Incompatible was not spelt correctly in the Load game menu

    • Fixed an issue where it was not possible to reliably drag and drop a new NCO

    • Fixed an issue where the ESC would not reliably open between using the ESC menu and the button in the UI

    • Fixed an issue where the scroll in the notification feed was reversed compared to all other scrolls

  • Settings

    • Fixed an issue where keyboard camera controls were not appearing in the control rebinding menu

    • Fixed an issue where pressing Save in Settings did not actually also apply the settings

  • Visuals

    • Fixed an issue where the light cursor was using the wrong intensity after loading a save

    • Fixed an issue where artillery smoke would not linger and would just abruptly end

  • Camera

    • Fixed an issue where the camera rotation was too slow

  • Save/Load

    • Fixed an issue where repair buildables were not properly saved and loaded

  • Artillery

    • Fixed an issue where the grace period was only 24 hours instead of the intended 48 hours