Swanfield Survival Playtest · published · build 22042522
Bug Fixes
Fixed user settings for Graphics/Quality resetting to Epic. Settings now save and apply correctly when transitioning levels and save when exiting the game
Game now starts first time on Epic Settings as Default, any changes after this apply and save correctly every time
Quests (Client & Dedicated Server)
Semi-Fixed Quests tracking progress on Dedicated Server
Quests now start correctly for each player individually
Quests update and progress during play and save progress
However on Log/Out and Connect Back, the current quest progress is resetting to Zero
Known Issue - Looking into a fix to fully save current quest progress on Dedicated Server, will be patched when resolved UI Changes
Added Options Button and Options/Settings menu back to Main Menu when starting the game
Updated Item information on hover to display Item info more clearly
Changed item descriptions for a number of items
Minimap and Compass also hides when Hiding UI with DEL key
Game Changes
Increased Berry drop amount from hitting Berry Bushes
Increased Wooden Wall & Wooden Gate Health to 15,000
Increased all Wooden Build Parts from 3,500 to 10,000 Health (Foundations, Walls, Stairs etc)
Increased all Workbenches Health to 5,000
Stone Build Parts (Foundations, Walls, Stairs etc) have 15,000 Health
Metal Build Parts (Foundations, Walls, Stairs etc) will have 20,000 Health (Will be added in a future update)
Reduced drop rate and spawn chance for Ammo & Weapons from Zombies
Reduced drop rate and spawn chance of Camo/Military gear and backpacks
Reduced drop rate and spawn chance of Clothing that add additional slots
Updated and changed Loading Screen Images
Saving Player Location on Exit
Added code that registers the players location and saves it when exiting the game
This is a fallback for the existing spawn at bed system, and saves the location as a separate Save file
On Death, the player will re-spawn at the bed if a Spawn point is set, or will re-spawn at one of the random start points Inventory Item Info
Added a Hover widget which appears & updates when hovering over each item
Item descriptions are now more clear, including the display of any additional stats the item adds (Health, Thirst, Hunger, Temperature, Damage Reduction etc) Crafting Changes
Added a Cement Mixer to Crafting Workbench to make Stone Building Parts
Adjusted Gunpowder recipe to be the same in Ammo Bench and Chemistry Bench
Added Orange Juice recipe to Cooking Stove
Added Apple Juice recipe to Cooking Stove
Added Berry Juice recipe to Cooking Stove
Added Mushroom Omelette recipe to Cooking Stove
Added Potato Rosti recipe to Cooking Stove
Added Toffee Apple recipe to Cooking Stove
Added Pizza recipe to Cooking Stove
Added Vegetable Soup recipe to Cooking Stove
Added Beef Stew recipe to Cooking Stove
Added Chicken Soup recipe to Cooking Stove
Stone Building Parts
Added Stone Foundation
Added Stone Wall
Added Stone Half Wall
Added Stone Window Frame
Added Stone Door Frame
Added Stone Doors & Windows
Added Stone Roof
Added Stone Front Stairs
Added Stone internal Stairs
Added Stone Curved Stairs Map Changes
Added more Scrap Metal Barrels around the map, roadside and surrounding POI's
Added hanging bodies to roadside Advertising Signs
Quarantine Zone added as a NEW POI!
Players will take damage if they enter the area without a Gas Mask equipped to mitigate the Toxic Smoke
With a Gas Mask, you can enter and Loot but there are many Zombies in the area
Zombies don't take Gas Damage as it has no effect to the Undead, but they can be damaged and killed as normal
Loot types in the Quarantine Zone are all Military grade, containers & vehicles similar to the Military Base
Added a Post Process Gas effect when entering Quarantine Zone, and removed when exiting
Added a Map and Mini-Map Icon for Quarantine Zone displaying a Red Gas Mask
Added Explosive Barrels inside Quarantine Zone (Shoot them for fun!) Crashed Airliners
Added crashed Airliners as new POI's
They are visible on the Map, and have a new POI Marker similar to the Military Base/Airport but in a different threat colour
Passenger bags/cases can be looted for Clothing/Resources in the area surrounding each Airplane