Demo Patch 1.1.3 Released: Making the game work(?)

Rifted Worlds Demo · published

No gameplay changes this time, just bug fixes! (though I did get some particularly nasty ones!)

  • Fixed a memory leak with the pause menu.

  • Fixed a rare crash caused by the culling system.

  • Fixed more objects placed at incorrect Z-values. (Again, probably won't be the last time you see this!)

  • Fixed the modifier outline on the Spade Pendant.

Probably wouldn't have even done an update on these things alone, had it not been for, well... a crash and a memory leak.

Still trying to find a solution for inventory screen slowdown at high resolutions! After trying to find a solution all day, turns out it won't be as simple as I thought. So that might not be part of a quick hotfix.