Demo Patch 1.5 - Bugfix, QOL, Gamepad support improvements

FEED ME MORE BRAINS · published

Changelog

Added

  • Added gamepad navigation hints to the skill tree, including controls for buying skills, starting a new day, and zooming.

  • Added gamepad support for zooming in and out of the skill tree.

  • Added the next Communion skill as a locked preview for the demo.

  • Brain thoughts now remain visible for slightly longer after dropping a brain, giving you more time to read them.

Changed

  • Rebalanced progression: the midgame is now faster, while the endgame takes longer to reach. Brain and Orb production has been increased to support the new pacing.

  • Reworked the Giant Eye:

    • The eye now works on all brains, regardless of how long they've been around.

    • Orbs now spawn where the consumed brain was instead of appearing directly from the God.

    • Replaced the large laser with multiple smaller beams to make the effect easier to understand.

  • Improved the Tentacles:

    • They are now more reliable at picking nearby brains.

    • They are less likely to fail when throwing brains into Our God's mouth.

  • The dissolve effect now also applies to magnetized brains.

  • The skill tree now remembers your last zoom level when reopened.

  • Improved various French translations and fixed missing translations.

  • Adjusted some sound behavior when the game is muted.

Fixed

  • Fixed various issues with Tentacles getting stuck or failing to throw brains into Our God's mouth.

  • Fixed a bug where Tentacles could read brain thoughts.

  • Fixed a bug where thrown brains could sometimes be picked up again immediately.

  • Fixed a bug causing the game to overestimate the number of brains consumed.

  • Fixed a bug causing the player's arms to sometimes move backwards unexpectedly.

  • Fixed a bug preventing gamepad users from scrolling through the language options.

  • Fixed incorrect or missing French translations.

  • Fixed a bug with the lighting in the Brain Room.

  • Fixed a bug causing some skills without levels to incorrectly display 0.

  • Fixed some sounds playing while muted.


Lots of brains. Fewer bugs. Better cult management.