Patch 1.0.2 — September 11, 2026

Gambit Loop · published · build 25253278

Another round of fixes, thanks again for all the reports.

Fixes & Improvements

"Enemy has Counter" gambit condition added: same fix as Reflect in the last patch, extended to its physical counterpart. Counter is a one-time retaliation hit at 1.5x the enemy's strength on your next attack. Unlocked at level 20, so you can build around it before it starts showing up.

Sets and Uniques actually drop now: found a bug where every drop quietly got forced to "common" rarity whenever you had no Luck invested, which also blocked the special Unique/Set rolls entirely. Without Luck, you basically couldn't get one no matter how many floors you cleared. Fixed.

Mutation %s (HP/Def/ATK/Magic) actually apply now: these mods were supposed to be a percentage of your total stat, but the code was multiplying the item's own flat stat instead, which is usually 0. Fixed, these are real tradeoffs now.

Dodge from the skill tree now shows in your stats: the bonus was already working in combat, it just wasn't visible in the character stats screen. Fixed the display.

Keep the reports coming in the bug thread, I read it every day ːsteamhappyː

Patch 1.0.2 — September 11, 2026 · Gambit Loop patch notes · SteamPeaks