Ophelia's Paradise Playtest · published
Patch Notes
Balance Changes
Spike (Nerf)
• Now gains +1 Attack Speed for every 2 Armor.
Orion (Buff)
• No longer loses damage when attacking outside of grass.
Pan (Buff)
• Movement Speed reduction lowered from 80% to 60%.
• HP Power-ups now grant double HP.
Luna (Buff)
• Now gains +1 extra bonus from every Dandelion.
New Content
New Biomes
• Lava
• Desert
New Characters
• Sirius
• Echo
New Weapons
• Guitar
• Trident
• Boomerang
Achievements
• Added 2 new achievements to unlock Sirius and Echo.
• Added unique achievements for each new weapon.
Shiny Challenge
• Enemies now have a very small chance to spawn as Shiny variants with a special surprise.
Visual Improvements
• Reworked character colors.
• Increased flower glow.
• Increased XP pickup size.
• Increased screen shake intensity.
• Improved hit effects with stronger visual feedback.
• Grass now moves as you walk through it.
UI Improvements
• Reworked the main UI for improved readability.
• Reduced particle effects for a cleaner look.
• Reworked the Forge UI.
• Improved the kill counter.
• Improved the wave end timer.
Leaderboards
• Completely reworked the leaderboard system.
• Added filters for specific heroes, weapons, and seasons.
• Every run now counts toward the leaderboard, not just your highest score.
Audio
• Added unique character selection sounds for every character.
Controls
Mobile
• Dash now works with a dedicated button as an alternative to swiping.
PC
• Press Space to dash in your current movement direction.
Gameplay Changes
Removed the following upgrade stats:
• Bleeding Duration
• Projectile Speed
• Fire Expansion Radius