Major Update for the paradise

major update

Ophelia's Paradise Playtest · published

Patch Notes

Balance Changes

Spike (Nerf)

• Now gains +1 Attack Speed for every 2 Armor.

Orion (Buff)

• No longer loses damage when attacking outside of grass.

Pan (Buff)

• Movement Speed reduction lowered from 80% to 60%.

• HP Power-ups now grant double HP.

Luna (Buff)

• Now gains +1 extra bonus from every Dandelion.

New Content

New Biomes

• Lava

• Desert

New Characters

• Sirius

• Echo

New Weapons

• Guitar

• Trident

• Boomerang

Achievements

• Added 2 new achievements to unlock Sirius and Echo.

• Added unique achievements for each new weapon.

Shiny Challenge

• Enemies now have a very small chance to spawn as Shiny variants with a special surprise.

Visual Improvements

• Reworked character colors.

• Increased flower glow.

• Increased XP pickup size.

• Increased screen shake intensity.

• Improved hit effects with stronger visual feedback.

• Grass now moves as you walk through it.

UI Improvements

• Reworked the main UI for improved readability.

• Reduced particle effects for a cleaner look.

• Reworked the Forge UI.

• Improved the kill counter.

• Improved the wave end timer.

Leaderboards

• Completely reworked the leaderboard system.

• Added filters for specific heroes, weapons, and seasons.

• Every run now counts toward the leaderboard, not just your highest score.

Audio

• Added unique character selection sounds for every character.

Controls

Mobile

• Dash now works with a dedicated button as an alternative to swiping.

PC

• Press Space to dash in your current movement direction.

Gameplay Changes

Removed the following upgrade stats:

• Bleeding Duration

• Projectile Speed

• Fire Expansion Radius