Super Shout Showdown · published
Hello everyone! A new demo update has just been deployed with the following changes:
Improved the overall voice recognition system.
Fixed an issue where changing the spell language between English and other languages wouldn't work correctly.
Fixed the distortion shader rendering on top of the fog.
Fixed a movement glitch that could occur when casting multiple spells in quick succession, allowing players to move where they shouldn't.
Rebalanced Dark Pulse:
Increased cooldown.
Reduced damage.
Improved consistency by adding a stronger gravitational pull that draws enemies toward the center, making it easier to land.
Thank you as always for your feedback and bug reports!