Demo Update - Patch 0.4

The Last Errant Demo · published

Hello Errants!

No new content in this patch, but we've fixed a lot of bugs. With Steam Next Fest around the corner, our priority is to make sure the game is as stable as possible!

Bug Fixes

The following issues have been fixed:

  • Keyword: "Temporary" has been renamed to "Ephemeral" to avoid text conflicts.

  • Tooltip: "Quest" has been replaced by "Camp", which now grants starting boons instead of quests.

  • Player Death: Dying during an event (Corrupted Area, Campfire Salvage, and other events) now correctly results in death.

  • Player Death: Fixed several interaction issues involving Bloodthirst cards that could prevent death when a player dropped below 0 HP without any incoming healing.

  • Leveling Wheel: Fixed a softlock issue where the wheel could fail to offer rewards.

  • Leveling Wheel: Fixed cases where the displayed reward did not match the reward actually granted.

  • Save/Reload: Connections between nodes no longer change after reloading a save.

  • Enemy Intents: Enemy area intents are now properly removed when the enemy dies.

  • Relics/Evolve: Relics affected by the Cultivator Seal no longer display incorrect evolve counts.

  • Stackable Relics: Relics that can stack (such as level-up relics) now update their visual display correctly.

In addition to these fixes, I've also started a small series of daily videos where I upload one of my runs with commentary, along with a recap on YouTube and TikTok (Porthox). Feel free to check them out ... and why not record and share some of your own runs as well? ;)

Have fun in the Veil!