The Last Errant Demo · published
Hello Errants!
No new content in this patch, but we've fixed a lot of bugs. With Steam Next Fest around the corner, our priority is to make sure the game is as stable as possible!
The following issues have been fixed:
Keyword: "Temporary" has been renamed to "Ephemeral" to avoid text conflicts.
Tooltip: "Quest" has been replaced by "Camp", which now grants starting boons instead of quests.
Player Death: Dying during an event (Corrupted Area, Campfire Salvage, and other events) now correctly results in death.
Player Death: Fixed several interaction issues involving Bloodthirst cards that could prevent death when a player dropped below 0 HP without any incoming healing.
Leveling Wheel: Fixed a softlock issue where the wheel could fail to offer rewards.
Leveling Wheel: Fixed cases where the displayed reward did not match the reward actually granted.
Save/Reload: Connections between nodes no longer change after reloading a save.
Enemy Intents: Enemy area intents are now properly removed when the enemy dies.
Relics/Evolve: Relics affected by the Cultivator Seal no longer display incorrect evolve counts.
Stackable Relics: Relics that can stack (such as level-up relics) now update their visual display correctly.
In addition to these fixes, I've also started a small series of daily videos where I upload one of my runs with commentary, along with a recap on YouTube and TikTok (Porthox). Feel free to check them out ... and why not record and share some of your own runs as well? ;)
Have fun in the Veil!