Here are the additions in this update:
Gameplay Updates:
- Fallen units will no longer appear in the party; if the entire player party is defeated, it now results in game over.
- Players can now flee from battle, but doing so will cost gold and a portion of HP. If gold is insufficient, more HP will be lost.
- Villages now allow players to store resources and gold.
- Stamina regeneration during battle has been removed. Players can now recover both HP and stamina by gathering and consuming food.
Bug Fixes:
- Fixed an issue where character portraits displayed inconsistently in the party status screen between the world map and team management scenes.
- Fixed an issue where buildings in the player's camp could not be constructed or upgraded.
- Fixed abnormal tooltip display in some UI elements.