DAY 1/2 UPDATE — DREADZONE v1.3.9.1

DREADZONE · published

Hey everyone!

Here’s another quick Day 1/2 patch for Dreadzone. We want to thank you once again — your support and feedback truly means the world to us. Every bit helps us improve the game!

🛠️ Patch Notes:

  • Fixed a reflection bug that was causing performance drops

  • Fixed a background system memory leak

  • Fixed missing collision on several objects

  • Fixed floating objects in certain POIs

  • Minor improvements to UI elements

  • Improved navigation mesh for better AI movement

  • Tweaked AI behavior: certain enemies will now stop engaging if players are too far from their effective range

  • Added a system to detect if the player goes out of bounds — you’ll now be returned to your last relative location + hidden keybind for self-damage (for respawn): [X + Num9]

  • Lit campfires now deal damage to anything stepping on them

More improvements and updates are on the way — stay tuned, and keep the feedback coming!

We wish everyone a great, happy, and chill weekend — and as always, happy gaming!

Thanks for playing,
The Dreadzone Team