Update 15771

major update

Doom & Destiny Worlds - Randomicity · published

Hello dudes and dudettes,
we are back, as usual, with a super mega list of changes, fixes and upgrade that we hope someone reads 'cause it takes a lot of time to write it down ːJohnnyAdvː ːFrancisAdvː

This update is the first one aimed to improve the gameplay of the game, especially the battles.
We are refining previous enemies, tweaking the challenge and adding new foes to improve variety and the "fun factor" ːPizzaAdvː ːmybeerː
Say hello to oil covered-very flammable seagulls, weird fish that if left alive, will evolve into dragons, self exploding golems and undead shepherds and more ːdarkeidː

Update 15771 changes:

Changes

  • NEW MONSTERS!!!
  • NEW quickbar functionality: it now represents the party order in battle and won't change if you swap the party members while exploring. To modify the party order in battle, there is a new command in the menu!
  • Added a lightsource to most of the crafting station, to better see them in the dark.
  • Vigilance status improved. Now it offers also Resistance to Fire, Ice and Lightning.
  • Message in Bottles can now be destroyed with a shovel.
  • Reduce by 1 point the Ability requirement for equipping Flashlight and Lantern.
  • The special human merchant now doesn't reset every time you exit the room.
  • Now holding the finger on the quickbar shows an enlarged preview of the item under your finger.
  • Added an option to unload the content of a bag to the selected chest.
  • Added a way to sort the content of the chests on mobile without using the hotkeys.
  • When using a keyboard or a controller in the crafting screen a new prompt appears to suggest how to enable the comparison to the current equipment.
  • While in a shop interacting with an actor only shows the Sort and Detailed Stats options.
  • While in a shop interacting with a bag doesn't start a command selection.
  • Added a sound while swiping the + and- of the store I have no audio feedback of the number increase decrease.

Fixes

  • Fixed the recipes required to complete "Tropical Park".
  • Fixed the Destiny Statue: now you can disassemble it in interiors.
  • Fixed a bug with the HUMAN merchants telling you that they sold you everything while in fact, they haven't!
  • Fixed: New window when a new recipe is learned.
  • Fixed: The recipe window must not close if I click outside or on the window but only if I press the button.
  • Fixed: When I cancel the checkpoint restart (gear) dialog on the keyboard I lose the cursor.
  • Fixed: If I open a chest and then create a recipe when I return to the inventory scene the pop window opens for me on an object (I believe the recipe but it is not in the inventory).
  • Fixed: Compare with actors just joined in the party does not work.
  • Fixed: Crash when hovering a null item in the shop.
  • Fixed: On Lovely atoll the Holy Fairy does not appear in the completion window.
  • Now the tags in the inspect window appear sorted alphabetically.
  • Ri-Fixed: If I double click on the map while the confirmation window is in the foreground I can still start inserting a pin.
  • Fixed: Clicking Inspect on the inventory screen with a shop open then cancelling the sell window the cursor end up on the inspect window.
  • Changed the graphic for scrolling the chests with the touch screen.
  • Fixed: animation of the completion screen for normal chests happens instantly.
  • Fixed: Crash when generating the navigation mesh.
  • Fixed: for some reason if I choose 'cook' at the bonfire the confirmation SE starts 2 times.
  • Fixed: If I run out of an inventory resource the slot keeps track of what was there even if it is empty until I move the cursor.
  • Fixed: Crash when dragging an item on the inventory slots.
  • Fixed: When using healing items from the quickbar other items get consumed instead.
  • Fixed: in the desktop version there's an issue that when mobs join fights the game gets stuck until the escape key gets pressed.
  • Fixed: Crash by clicking on the dlc banner when you have already bought it.
  • Fixed: closing the crafting menu from inventory plays an error sound.
  • Fixed: if I change the language From and To Chinese since the font has to change the windows already created should update their fonts.
  • Fixed: Magic Wand in Unbreakable mode will only consume one moon shard rather than 2 as shown.
  • Fixed: If i open the pause screen while a centered choice is visible you will lose control of the gamepad or keyboard.
  • Fixed: Weapon duplication glitch if i craft from an empty slot of an actor and use craft+equip to a full bags actor a copy of the newly equipped weapon is also placed at the originally selected empty slot.
  • Fixed: Every time i get one of the bonus recipes like chaos wand or nightmare stick or binding rod it gives me the recipe acquired popup TWICE in a row After giving me the new seeds recipie once.
  • Fixed: When i tapclick an enemy as the fight animation appears the help window appears in the middle of the screen.
  • Solved: If I double click on the map while the confirmation window is in the foreground I can still start inserting a pin.
  • Solved: When I use the 'connected' chests I ignore a click during the interaction.
  • Solved: While I am in the actor options menu the inspect window is still selectable allowing me to create unexpected situations.
  • Fixed: Crash clicked on right arrow in inventory.
  • When I sell an item with (ctrl+x) from the item_window the animation seems to start from the wrong place (from the equip_window).
  • Fixed: If I press 'Cancel' and then 'ESC' the selection window remains in the foreground closing the inventory window behind.
  • Fixed: the 'move' between the various chests does not work.
  • Fixed: Statue completion error it does not update the crates but updates the recipes and then gives us the completed island.
  • Fixed: When I place seeds if before placing I touch one of the empty slots I get 'active construction mode' but if I place any seeds the construction bar switches to 'events' mode instead of staying in 'seeds' mode.
  • Fixed: If the bonfire is disassembled as a result of lack of space to use it the icon on the map is not removed.
  • Fixed a crash that happened by clicking on the arrows close to the chest in the inventory.
  • Fixed a crash that happened if i opened the map after resuming the game from deep hybernation.
  • Fixed: Crash in battle when there are trees or shrubs that are burning.
  • Fixed: text becomes unreadable after a while you write an error report not wrapping.
  • Fixed: Multiplayer crash if a companion enters battle when the enemy is running the animation and the other player has just died ...
  • The descriptions of the resistances in the bestiary are wrong and take the description of other statistics.
  • If a monster is immune to a status it does not show resistance to the same status as well.
  • Fixed: I noticed that the options menu scrolls vertically off the screen.