Major Demo Update - 3 Weeks to Release

major update

Petrified Pawns · published

New playable units

  • The Crossbow: A ranged unit who shoots arrows from distance.
  • The Warlock: A caster who fires off fireballs from distance.

New maps

The demo now consists of the first 5 levels of the full game.

It starts with a tutorial and then ramps up in difficulty

  • The Beginning, a tutorial level to learn the most basic mechanic. Selecting, moving, gaining mana, healing and equipping items.
  • The Old Town. A level with many basic enemies but not necessarily a cake walk.
  • The Quarry. Introducing more ranged enemies. Defeat the king at the top of the quarry.
  • The Gauntlet. You need to make your way through a large number of ranged enemies. Some standing on platforms you cant get to unless you have a character that can jump over the ledges. Reach the elevator with your king and any other units you want. When the elevator leaves any units left behind will die.
  • The Trap. You find yourself stuck in a small room. There's a lever that will open the gate but more and more enemies keeps entering. How long can you survive?

Power ups

Talent tree

Added a talent tree menu where you can now purchase power-ups and extra abilities.

Gold

Treasure chests now drop gold and there are there are also bags with gold coins scattered throughout the world.

Random bonus rewards for choosing different chess pieces to add.

When you choose between chess pieces to add to your group they sometimes have a small bonus effect that makes all your units stronger.


For example:

  • Axe Specialization: Increases the damage done by units wearing axes.
  • Mana Thirst: Gain mana when killing an enemy.

Added more weapons with more flavours.


For example:

  • Cleave attacks: Sometimes damages an extra nearby unit.
  • Berserking: Deal more damage when you're low on health.
  • Execute: Deal more damage when the opponent is low on health.
  • Lifesteal: When a unit hits a critical strike the unit heals itself.
  • Diagonal strikes: deal more damage to opponents standing in tiles diagonal to the attacker.

High-score


When all the levels have been completed you get a score. Collecting treasures, looting gold and killing enemies grant you a higher score. Dying and taking too many turns reduces your score.

Other

  • Refined movement and character rotation when going up and down ramps.
  • More settings for camera. Adjust camera movement speed, zoom speed. Hide the green visual squares for where a unit can move.