On Hold - Call Center Simulator · published
• Fixed cold-calling a customer who just called in giving them a different voice than the one you just heard. Voices are now tied to the customer, not re-rolled each call — the same person always sounds like themselves, whether they call you or you call them.
• Silenced dialogue audit: found and fixed 37 lines of caller/agent dialogue that were spoken in-game but had no recording behind them (subtitle-only). These are now wired into the voice pipeline and ready for generation — includes reactions to being pushed back on, verification impatience, callback confirmations, the misdial/blackmail arc, and more.
• Minor: the "last payment" verification answer now plays its filler audio line instead of staying silent.
No gameplay changes — this is a fix-only release.