On Hold - Call Center Simulator · published
New player experience
• Added onboarding hints for what's ahead: the training screen now points new players toward Night Shift (an endless mode with no career grind, if you want faster variety) and the Trophies app (which now doubles as a "what's still locked" preview), plus a heads-up that the first week is just the on-ramp — rival drama, a supervisor storyline, and stranger stuff after dark all kick in the longer you stay.
• VIP DAY (one of our special "wildcard" shift days) can now show up as early as day 6 instead of day 8, so more players get a taste of it sooner.
Multiplayer
• Clarified the store listing: Shift Race is a competitive mode, not a co-op one. If you're going in expecting to team up, you'll actually be racing (and sabotaging) your friends — Dirty Tricks and all.
Fixes carried in from prior hotfixes
• Cold-calling a customer who'd just called in no longer gives them a different voice — voices are now consistent per person.
• Fixed a batch of dialogue that was silently missing recorded audio (subtitle-only lines now wired up for voice generation).