PROTON VR · published
Hi everyone! Last few weeks have been hectic and full of work to address the new new content update for ProtonVR.
I'll mention the launch in a later post, this is a devblog just to let you know what's up!
What I am about to write is what is in active development and will finish ASAP to get it on your hands :)
The weapons are getting completely overhauled to include some things I've wanted to add for a while such as:
75% - Weapon Physics (collides with things) this also lays the groundwork for melee!
100% - Smooth Weapon Controls (for those with shaky hands to help things feel smooth)
90% - Friendlier/Snappier Bolts and Sliders (solves the crappy bolt-action rifle)
100% - Virtual Stock (wanted to add this for a long time)
100% - Developer feature: Cleanup the scripts to allow code to do the heavy lifting for me
100% - A better bullet chamber system to add revolvers in the future (no more accidental bullet ejections as well)
Note: It was NOT a smart decision to do this right after release. I broke every weapon in the game.
Progression System / Saving not working (exploit: if you buy an upgrade, shoot yourself to force saving when you respawn)
Mirror Right-Hand watch
Fast Projectiles go through enemies
Teleporter switch to Continue or Go Home
A button to quit the game
More rooms and levels for ATOMICS
More rooms and levels for ROBOTICS
Also the roadmap requires updating.
That's all for now Auditors. -Sam