Crystalyn · published
## New stuff:
- Eternal upgrades: Finally that second tab that has been there for like a month got it's original purpose. In the eternal upgrades tab, you can spend your eternal crystals for 4 upgrades currently:
- Multi Crystal: Collecting a crystal gives you x% of that amount in another color as well
- Multi Soulstones: Bosses drop x more soulstones
- Keep Diffs: Keep difficulties up to x after prestige
- Keep Weapons: Keep weapons up to x rarity after prestige
These upgrades can be bought multiple times, for an example, you can buy 5 of the "Keep Diffs" upgrade, all the way from the base easy diff, to the max, death diff will be kept after prestige
- Added adjustable crosshair size, and color to the settings
- Remade the sliders in the settings a bit, now you can also type in a number other than using the slider
### Changes:
- Bosses that spawn in death diff now keep swap with their actual health, instead of always at 50%
- The first prestige that gives the default stat bonuses now only applies to 1 stat per card
- Added rerolls (might have already done this)
- Increased card slot prices for the new system
- Increased card sell prices for the new system
- Made the Dummy increase health with each diff unlocked, since previously you could farm it for quite a bit of free crystals
### QoL:
- Crystal Heads now spawn immediately if there are no Summoners left, no need to wait for the spawning animation anymore when farming
### Bugfixes:
- Fixed reward screen not showing every type of crystal (it's possible to get so many rewards that it goes off the screen, I'll fix this soon)
- Fixed not killing the Small Bulbs before killing the Big Bulb crashing the game sometimes
- Fixed Big Bulb getting healed while the death animation is playing bugging the game
- Fixed being able to upgrade soulstones while having them equipped, making extra ones
- Fixed the final bossfight not applying incantations correctly sometimes
- Added a big wall for the final boss fight for you Fishtales
- Clamped the roar screenshake to a lower amount
- Fixed the cursor not being at the right position while using stretched monitors
- Fixed putting in side mouse buttons crashing the game