STREET UNi X v2.0 Update!

major update

STREET UNi X · published · build 23919358

STREET UNi X is HERE and BETTER THAN EVER with major update version 2.0!Now with an overhauled trick system, new tricks, mechanics, and more, with better than ever optimized performance!

Other changes include:

New Stuff

  • improvements to level geometry, design, and flow across all levels

  • modifications to level props, clutter, and bumpables across all levels

  • updating lighting across the board

  • made school more gay

  • awarded school the tiddlywinks championship banner

  • awarded goatrope the speed run champion banner

  • iterative tricks display up to 100 tuples

  • new music from Coup D'etat

  • new music from drive your plow over the bones of the dead

  • new music from ?NUMB?DAME?

  • new music from SUFFERING UNSEEN

  • new grab tricks

  • new flip tricks

  • new grind tricks

  • new coast tricks

  • swivel grind animation overhauled and swivel combo item iterates

  • implemented rail drops

  • implemented rail drop toggle in gameplay options

  • implemented spin with directions

  • implemented spin with directions toggle in gameplay options

  • implemented stalls as a trick and combo item

  • taught ducks how to quack

  • "HOT TRICKS" implemented into combo system

  • overhauled existing T-R-I-C-K SMS messages

  • added new T-R-I-C-K SMS messages

  • added SMS messages for all hot tricks

  • added SMS messages for all achievements

  • added SMS messages for select locations

  • tutorial updated to better explain Heat Meter

  • tuned trick heat values

  • tuned trick point values

  • updated some out of bounds areas

  • added sound when cheat code correctly entered

  • added a cute little kitty cat

Fixes

  • updated credits

  • updated Rewired

  • unity version upgrade

  • fixed secret rider display in rider select to reflect unlock order

  • fixed "feed the ducks" achievement

  • fixed rider selection screen lighting

  • fixed grab + walltap animation bug

  • fixed "On Fire" airborne flame particle not following the wheel properly

  • fixed "On Fire" stat boosts remaining active after bail

  • fixed PS classic controller mapping

  • fixed flash of white screen after BIOS before intro FMV

  • fixed issue with collision based SFX playing rapid fire repeatedly

  • Up/Down to select character on rider selection screen

  • some trick animations speed has been adjusted

  • new controller glyphs

  • port saved data from old version to current version

  • scoring on basketball hoops actually updates scoreboard

  • removed unnecessary duplicate assets

  • prevent grab and flip tricks from happening when holding either grind button

  • refactored game screens flow for significant improvement to loading time and performance

  • various bug fixes related to SMS messages

  • implemented baked vertex lighting system for improved performance (thanks Jay!!)

  • improved and optimized glass reflections throughout the game

  • new graffiti downtown and adjustments to old graffiti downtown

  • adjusted SMS inbox and message kerning for improved readability

  • chain link fence SFX now plays on collision

Some more big announcements coming real soon as well. Stay tuned, and in the mean time, keep shredding!