Release 1.4.0 is out now - Includes lots of features and improvements.

major update

Deadly Cryptids · published

Deadly Cryptids 1.4.0 is just released and includes lots of new features and improvements that makes the intense experience even more fun.

The somewhat complete list:
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- Improvements:

  • Added new intro scene
  • Cryptids now have physics on deadth animations and explosions
  • Knife throwing is drastically improved
  • Magically take distant objects into your hand
  • Finding the knife scene upgraded to a giant worm and player needs to enter the mouth
  • Added item animation like switching knife grip and pistol gun-slinging
  • Weapons can no longer be dropped
  • Removed Bitcoin Intensity Factor
  • Removed Game type selection as only story mode is playable.
  • Main menu now usable in non-roomscale setup
  • Upgraded to Unreal Engine 4.25.4
  • Adjusted some weapons and hands to reflect real world size
  • Watch Menu look & feel enhanced
  • Water canteen has quality water
  • Scenes now have more eye-candy with lots of skulls
  • Gastank explosions will blow away nearby skulls and fly towards player
  • Performance tune
  • Large worms will push skulls in the air
  • Large worms and small crawlers cryptids have randomized skulls attached to its body


- Controller Support

  • Valve Index Controller support
  • Oculus Rift with Touch Controller support


- Shooting Range

  • Added handscanner to open door in shooting range
  • Added a 3rd person that is shooting
  • Added Linux style computers that display the help text
  • Added more eyecandy like military bags and equipments
  • Added better buttons to move the targets and switch help texts
  • Performance tuned


- Kate:

  • Using better quality 3D model for Kate
  • Changed some dialogues
  • Kate will now present and reveive items in her hand
  • Kate now looks at player when talking
  • Kate will now show attention drawer when you need to touch her shoulder to continue
  • Remote interact with Kate


- Weapons:

  • Knife throwing is drastically improved
  • Knife now sticks in to enemies on final blow
  • Hand snapping on actionable parts of items like magazines and sliders
  • Fingers now in better positions when holding items
  • Shooting now moves the trigger finger
  • Using the weapon slider on pistol now moves the finger
  • Weapons now have visuals for empty magazine and exact bullets in magazine
  • Item help texts now rotate towards player and have background for better reading


- Bugfixes:

  • Fixed bug when backpack overlaps the holsters, the order which to store was unspecified. Precedence is now given to one that can store the item.
  • Fixed bug where giant worm got stuck spawning worms

Next release will include improvements to Kate like custom animations, facial expressions and finally speech. My new motion capture suit will take care of that.

Have fun playing Deadly Cryptids!

PS: be sure to experience Deadly Cryptids on Hard and Very Hard difficulty after your first play-through. It was designed to be that intense....

Release 1.4.0 is out now - Includes lots of features and improvements. · Deadly Cryptids patch notes · SteamPeaks