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Backpack Hero
›
Patches
›
Town Testing Hotfix #4
Town Testing Hotfix #4
Backpack Hero
· published
3 years ago
All events
Read on Steam
Bug Fixes:
Fixed translations which the last update broke (Sincere apologies to all on the testing branch!)
Fixed an issue when trading relics to the Shady Trader
Added a back-button to the NPC menu
Expanded the NPC menu to four columns
Fixed the card for the fishing shack, which wasn't properly explaining that it needed to be near water
Removed the prompt to interact with the fishing shack
The controller prompt for doors now re-appears after doors are unlocked
Fixed issues where the game would soft-lock after defeating Pochette/Satchel/Tote
Fixed lag, which occured on summon enemies
You cannot click a second save-slot while the first one is loading
Scratch is effected by Spikes.
Rage and weak effect scratch - it cannot do less than 1 damage
Fixed issue where Pochette's conversation could overlap "End of Combat" events
Fixed offset componenets including the Capacitor, the transformed director, and the heavy grinder
The Ethereal Blade only destroys itself at the start of your turn - it won't constantly destroy itself if no mana is attached
Fixed a typo in Stumpy's conversation when you get attacked
Fixed an issue where the Jeweler couldn't be moved after placement
Fixed the "Mayor_FirstHouse" conversation
Items in pouches no longer display text errors
You cannot open the options menu while in a conversation
Fixed a message that would display incorrectly when reorganizing your backpack in combat
Town Testing Hotfix #4 · Backpack Hero patch notes · SteamPeaks