Eastern Invasion: "Drowned Plains" drastically shortened in length. Objective now involves gathering gold, not killing enemy leaders.
Editor
Fixed a crash in some cases after setting which direction a unit is facing.
Lua API
Added new function gui.switch_theme() to allow switching to another gui2 theme from inside a scenario.
Terrain
Improved handling of bluffs/gulch transitions with mountains and frozen terrain
Bluffs/Gulches less intrusive in mini-map
Translations
Updated translations: Bengali, British English, Chinese (Simplified), Czech, Finnish, Italian, Japanese, Turkish
Units
Walking Corpse: arcane vulnerability reduced from 40% to 20%.
Soulless: arcane vulnerability reduced from 40% to 20%.
Skeletal Dragon stats were changed:
hitpoints from 171 to 98
cost from 288 to 160
fire resistance from -20% to 20%
jaw attack from 17x4 to 15x3
claw attack from 24x3 to 27x2
User interface
GUI2 themes can be loaded from add-ons. Requires a `gui-theme.cfg` file in add-on root with a `` tag that acts as the entry point for the theme.
Hovering over units and selecting units now highlights reachable hexes instead of obscuring unreachable ones.
Option key is now identified as such instead of Alt in the Hotkeys preferences section on macOS builds
Search filter should now be case-insensitive for more than just ASCII characters (#9328)
Added attack and defend animations for the Orcish Warrior, standing and attack animations for the Goblin Pillager, and an alternate attack animation for the Orcish Warlord.
Fixed the displayed team name not always matching the actual teams that players are on.
WML Engine
Removed properties `unit.side` and `terrain.owner`. Use `unit.side_number` and `terrain.owner_side` instead.
rechange and to and and make "experimental_" deprecated.
Add alignment in to specify the alignment of an attack independent of the unit's alignment.
GUI2 themes can now be provided by add-ons.
When using `sub` in a weapon special to decrease the number of attacks a unit has, going below zero is now treated as still being 0.
Miscellaneous and Bug Fixes
A variety of issues have been fixed in the rewritten in-game Help browser.
Fixed the editor saving plain maps in a different folder than the game creation screen expects.