Wesnoth 1.19.10

Battle for Wesnoth · published

Campaigns

  • Fixed campaigns not using the correct map settings

Editor

  • `Convert To Scenario` menu item added to `File` menu that allows converting an already opened map to a scenario.

Multiplayer

  • Added the foundation for multiplayer queueing

Lua API

  • Add `mvt_alias` and `def_alias` to `wesnoth.terrain_types`.

Packaging

  • Boost 1.70 or later is now required

Translations

  • Updated translations: Bengali, British English, Finnish, Italian

User interface

  • It is now possible to search help topics by name/id in the Help Browser.

WML Engine

  • `dismissable` and `block_dismiss_message` keys added that allow marking an unit as dismissable, and what message to show if user clicks `Dismiss` button in Unit Recall dialog.
  • Added as a conditional tag. It takes the same arguments as . It returns true if a side matching the SSF exists, false otherwise. Added to the schema.

Miscellaneous and Bug Fixes

  • GUI.pyw: use the Windows API through the `ctypes` library to detect the user's language on Windows (#9972).
  • Fixed persistent WML being stored in the wrong folder