Macabre · published
Hey legends,
After four years of late nights, and a whole lot of monster wrangling, we’re finally here: Macabre’s first public demo drops tomorrow as part of Steam Next Fest (June 9–16)!
We’re stoked (and yeah, a little nervous) to finally put this in your hands. It’s still a bit rough around the edges, but we built this for you and we hope it delivers the chaos, tension and fun we’ve been chasing.
The demo features many of the same mechanics from the full game, including online co-op, procedural maps, randomised weather and much more, so you and your mates can jump into the Rift together and see how it feels!
If you enjoy your time, we’d really appreciate it if you could leave us a positive review after playing for at least an hour. It helps us get discovered and shows others the demo is worth checking out.
Please remember: Macabre is still in alpha. If you run into any issues, don’t stress — we’ve got dedicated threads in our Discord and in-game for bug reports and feedback. We’re actively improving the demo based on everything you share.
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Thank you all so much for your incredible support. If you have any questions, feel free to contact us via Discord.
See you in the Rift!
Weforge Studio
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