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DYSMANTLE
›
Patches
›
1.3.0.x Hotfixes
1.3.0.x Hotfixes
DYSMANTLE
· published
3 years ago
· build
12518303
All events
Read on Steam
Added more DLC2 lilys to DLC3 Island
Added couple mana shards to dlc3 island & desolatum shelter
Localization fixes
Removed extra iron collar from invetion tree
Pet shelter 4 reward: cat mask to bandana
DLC3 island loot tweaks
Added missing localizations & Localization fixes
DLC3 reward room boss no longer a point of interest.
Added couple enemies and loot boxes here and there
Added DLC3 stuff to mobile UIs.
Invention screen repositioning
Fixed pets moving with drones
Fixed Ark turret props
Invent screen adjustments & tweaks
Fixed pet hub buried teleporter tip Hedgewood -> Hedgefield
Fixed null pointer error in DLC3 main quest
Invention tree bandana back next to safari outfit
Shelter 4 reward fix: Bandana to Plague Mask
DLC3 island inner door not disabling open interaction after use.
Blocking older bug reports than 1.3.0.
Fixed pocket pet giving XP
Fixed main game end area cinematic/quest trigger
Fixed pets dying with mana plane
Petting interaction not shown if TRIGGER_TYPE_HOLD_DOWN_BUTTON is near.
Added Pet Hub Portal Device to the forge where you find the recipe (only shown after unlocked).
Pet recipe blueprint background unification.
Added DLC content marker star to recipe info screen too.
Added DLC content marker to food recipes too.
Added hires image source arts.
Added workbench to pet hub
Replaced recipes-dlc3 with community provided ordered one
Updated recipes.xml ordering
Car battery modifier change
Balancing DLC3 recipes
Changed DLC3 island bridge to not be a visible POI before DLC3 is purchased
Groundskeeper boss rework
Buried teleporters now marked completed when the pet stage is completed.
Properly revealing the pet hub teleporter on the main island.
Boss animation tweak
Trinket modifier fix
Added tags to DLC2 content and Crown new area
XAudio2 workaround
Teleport pet to last known safe position instead on top of player
Pet doesn't block Beam Gun
Unlocks control collar if tester is already past the quest phase
Additional quest phase checks & Groundskeeper boss check
Quest extra checks. set quest target ghosts visible permanently after phase
Making sure new chunks are now started loaded if exit has been signalled.
DLC1 teleport location tip fix (Dexter -> Sinister)
Digging crash fix
Reordering of recipes in file
Pet collider positionin adjust so that they go over steps
Lab boss activation fix and cinematic tweaks
Unparented radios (parented radios are destroyable)
Fixed radio broadcast listening screen.
Adjusted DLC3 boss default drops
Removed lootboxes from pet stages
Fixed some stair issues