New Units, Items & Visual Polish Update

Who Gave Them Weapons Playtest · published

✨ New

  • Alice is now a playable unit, joining the roster with her own unique faction.
  • Dodge is a new combat attribute that can be built around and found on certain items.
  • A new batch of potions has been added, including a Shrink Potion, Vampire Potion, and Fancy Potion — each with cooldowns.
  • New items added: Bhat, Spikes, and Tube (formerly Ghost Item), with improved targeting.
  • New hats added: Gift, Cursed Bones, and Vamp and Cursed Leech hats.
  • The shop now has a Refresh button, letting you reroll available units and items.
  • Units can now drop loot into your inventory after a fight is won.

⚡ Improved

  • Units have brand-new body and face visuals, including updated looks for Diogenes and Phantom.
  • Melee attacks now show satisfying impact visual effects.
  • Ranged attack visuals have been polished across multiple weapons.
  • AI movement is smoother and less jittery overall.
  • Hivemind hat behavior is cleaner, removing confusing edge cases.
  • Unit prices in tooltips now show more accurate costs depending on context.
  • Punch and explosion sounds have been hooked up properly.
  • Unit descriptions have been reviewed and updated across the board.

🐛 Fixed

  • Fixed a crash that could occur during combat.
  • Fixed LifeSteal and HeartBreaker effects not working correctly.
  • Fixed combat floating text appearing in wrong positions.
  • Fixed the shop not refreshing correctly after a Cornucopia event.
  • Fixed Restart Match not working properly.
  • Fixed unit hats clipping out of bounds in the shop.