Update 0.3.3

MediAevi · published · build 25242909

- Added a climate check for spawning animals so that they spawn in temperature appropriate areas only (except for animal attack events)
- Added animals: Rat, Guinea Pig, Wild Cat, Rhino, Giraffe, Polar Bear, Black Bear, Giant Panda, Alligator
- Rebalanced animal drops and butcher times to better reflect real world sizes of each species
- Added Burning, Freezing, and Shocked status effects that can be applied by their respective magic attacks and runes
- Burning will do extra damage over time, and burning people and animals will flee until the fire goes out
- Freezing will slow affected characters down for several seconds
- Shocked will immobilize affected characters for less time
- Added traps that will activate when an enemy steps on them
- Added research requirements for making traps

- Fixed a bug where all animals on a map would sometimes despawn
- Doors will now appear above furniture when opened over a piece of furniture
- Depressed characters will now move slower