Version 1.0 Update Description - Happy New Year

major update

No One Survived · published

 newly added:

  • The handcart has added a reset button

  • In casual mode, the location of the tombstone after the player's death is displayed on the map

  • Reduced the probability of extreme weather events

  • The status of newly added doors and windows being opened can be stored

  • New loading page

  • Add background music (if you don't like it, you can turn it off in the settings)

  • Added marking function, right-click on the location in the mini map to mark it as HUD, click again to cancel

  • New Headwear Added - Sunglasses (This Looks Cool)

  • Add a complete set of metal construction components (including metal roofs)

  • Add a new signal tower, which will attract zombies when activated. Defend against 5 waves of zombie hordes and receive rewards for successful defense

  • New NPC task system, each merchant provides different tasks

  • New furniture

  • New large iron box (with a huge capacity)

Optimization:

  • The particles of fireplaces and campfires will not suddenly disappear

  • After optimizing the immediate pick-up of zombies, physics will not immediately shut down

  • If NPCs hold weapons now, they will attack bandits

  • Added icons in front of some attribute values

  • Optimize novice guidance tasks

  • Map 01 now has a new mini map

Bug fixes:

  • Fix severe indoor exposure when Lumen is turned off

  • Fix Map 03 Laundry Room Stuck Character

  • Fix map 03: Some walls of the train station do not collide

  • Fixed whether the special infected person was closed or a new special infected person was generated in Map 03

  • Fix crashing when entering tutorial and closing it

  • Repair flamethrower recoil

  • Fixed first person climbing vertical stairs with incorrect perspective

  • Fix Map 03: Hospital Model Disappeared

Let's have a New Year fireworks show in the game!!!

Version 1.0 Update Description - Happy New Year · No One Survived patch notes · SteamPeaks